/*
 *  blue_zombie.cpp
 */

#include "blue_zombie.h"

BlueZombie::BlueZombie(int objectID, int life, int speed)
                        : Zombie(objectID, life, speed) {}

BlueZombie::~BlueZombie() {}

void BlueZombie::doAction()
{
    //blue zombie logic
}

//{+}

